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Research Projects

4. Hardware-assisted Natural Neighbor Interpolation

Natural Neighbor Interpolation is (NNI) a popular interpolation method based on Voronoi tessellation. However it suffers from being computationally expensive. In this project, we explore the powerful ability of Graphic Processing Unit (GPU) to speed up NNI. Unlike traditional softwre-based approaches that process one query at a time, we develop a scheme that compute he entire scalar field induced by NNI, at which point a query is a trivial array lookup, and range queries over the field are easy to compute. We also present a simple scheme that requires no advanced graphics capabilities and can process NNI queries faster than existing software-based approaches. The precision loss caused by the bounded size of graphics frame buffers is also considered. steal

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